Please wait
Step 1 / 3
Gamification, digital design, Laravel, React, user universe
Coding Pirates educational platform
Coding Pirates wanted to develop an ambitious but easily accessible platform for children and young people who want to learn to program.
The goal was to design and build a clear and inspiring platform that could take the young IT aspirants by the hand on their coding journey.
Problem
There are not enough young people learning to code
The plan
Welcome to the 'Pirate Ship' – an educational coding platform
The plan became a learning platform, which was called the 'Pirate Ship'.
The goal was clear in advance, but that was not the whole journey - there were many different opportunities to realize the project.
Coding Pirates and Morningtrain were part of a creative process, where the requirements specification for the various functions on the platform was continuously concretized through several internal and external workshops.
There was an iterative approach to the graphic work and the preparation of the user interface with ongoing prototypes. Thus, with minimal resources, we were able to test concepts before going all-in on some areas and features. It was in this way, among other things, that we developed an avatar editor for the platform, which today is one of the most popular features.
In addition, gamification became an important part of the solution; how could we keep the curiosity and motivation of the young people at bay - even as the learning material became more and more complicated? The answer was continuous implementation of gamification elements.
Result
The 'Pirate Ship' is launched successfully
The 'Pirate Ship' project was launched and presented on time after a 9-month long project, where Coding Pirates were subsequently left with exactly the platform they had hoped for.
Particularly popular was an avatar editor, where the children themselves can tailor their personal avatar with eg. glasses and hats. These items were continuously "unlocked" when the children achieved various milestones by using the platform. Thus, the children were able to distinguish themselves visibly to each other by the fact that their personal avatars became more and more cool the more they had learned on the platform.
Furthermore, it was made possible for the many children and young people to upload their own code projects via a sharing page, where it could provide inspiration to others.
Today, the platform is available to the organization's 2,750 active members and the +800 volunteers in the organization.
Today the 'Pirate Ship' is the central part of theCoding Pirates community
Departments in Denmark
Active members
Volunteers
Gamification
Gamification increases user engagement
Iterative processes
The plan is not always in place right from the start
Although large requirement specifications with a fixed price can give the finance man peace of mind, they can often be difficult to work with for the project team itself.
The reason is that you do not always know the whole journey from the start, and then it is difficult to put inside a box. In addition, this can put the project team in "handcuffs" in the subsequent process and good ideas cannot be further developed.
With iterative processes, Coding Pirates succeeds in testing hypotheses and new features on an ongoing basis, so that they eventually get the right project scope within budget.
Jakob Vest Hansen
Project Manager, Coding Pirates
Cooperation
Collaboration with Morningtrain puts power behind the ideas
An important part of the journey with Coding Pirates was several introductory workshops, where the ideas were gradually broken down into concrete tasks for the requirements specification.
By prioritizing close sparring with Morningtrain's web developers, Coding Pirates gained insight into how they could best meet their objectives.
Related cases
Explore other cases within the same service
Contact
In need of a good digital solution?
Grab our Digital business developer Mathias for a chat and let him take a look at the challenges your business is facing.